Duke Nukem 3D gets path tracing and DLSS through a new fan-made mod
TechSpot
Alfonso Maruccia
Developer Brian Schulman's latest project, Duke-RT, introduces a major change in how Duke Nukem 3D graphics are rendered. The open-source code adds a new ray-tracing rendering backend to Raze, a fork of the original Build engine that incorporates technology from GZDoom prior to its development split over AI-generated code concerns. Read Entire Article
