I just wanted to convert an image to WebP and cut a few seconds from a video
I just wanted to convert an PNG to WebP and cut a few seconds from a video! so I built FastEdit This started with a very stupid problem. I had a simple media task: convert PNG to WebP trim a short video compress a file enough so I have good light house score crop something before uploading The kind of thing that should take 30 seconds. And then there are the "proper" tools. All of that is fine when you are doing serious editing. So I built FastEdit: https://fastedit.net FastEdit is a free browser-based image, GIF, and video editor/converter. The goal is simple: Local no account no watermarks no random export limits no "subscribe to download" no bloated editor for tiny file chores It runs locally in the browser using WebAssembly, so the file stays on your device. FastEdit is for the small media tasks that show up right before you post, ship, send, or publish something. Things like: Converting images MP4 to GIF GIF compression image compression to a target size crop and resize trim video add text or logo overlays blur or redact parts of a clip create favicons resize thumbnails and social images Basically, the annoying "last-mile" file chores. I want: Open the page Drop the file Fix the thing Export Leave That is the whole product philosophy. A lot of online converters and editors are somewhat convenient for one task, but they usually require uploading the file. For many files, that is probably fine. a client screenshot a private screen recording a product demo before launch a bug report with user data an internal image something you simply do not want copied to another server FastEdit loads the app, then processes the file in your browser. No upload queue. I am not trying to replace professional creative tools. FastEdit is intentionally for the boring stuff. Right now FastEdit supports: image, GIF, and video conversion basic video effects compression crop and resize video trimming text overlays image and logo overlays blur and redaction batch processing target file size exports platform presets for things like Discord, Telegram, YouTube, Instagram, GitHub, favicons, and more local browser-based processing It is completely free right now. The core idea is to push as much processing as possible into the browser. The app uses browser APIs and WebAssembly-based processing so common conversion and editing workflows can run locally. That gives a few benefits: fewer privacy concerns no upload wait no server-side processing queue no per-file cloud processing cost works well for quick edits easier to offer for free The tradeoff is that performance depends on the user's device. I would love feedback from other developers and indie hackers. Especially on: Is the positioning clear? Would you use this for README GIFs, product screenshots, demo clips, favicons, or launch assets? What small media task still annoys you? Does the no-upload angle matter to you? Is anything confusing in the first 30 seconds? You can try it here: https://fastedit.net I built it because I was tired of needing five different sketchy websites or one giant overpowered app for basic media chores. Trying to make the boring file-fixing part of shipping things suck a little less.
